Apollinarisstr. — Ingredients to Realism


Marc Potocnik. renderbaron studio. Düsseldorf

The creation of photorealistic interior scenes is a challenging task that requires the artist’s strong skills in shading, lighting and rendering — especially in the field of visual effects. If it’s supposed to look «like real«, a deep understanding of procedural shading and effective lighting techniques for animation is required.

«Apollinarisstr.» is renderbaron studio’s latest work and combines exactly this claim in a photorealistic scene of an old, worn out kitchen flooded with light. The project was created for Intel to benchmark the potential of the brand-new 28 core Intel Xeon W-3175 CPU on different systems.


In his talk, studio owner Marc Potocnik shows convincing and surprising techniques for procedural shading and photorealistic lighting and rendering with Cinema 4D.


Owner and founder Marc Potocnik studied communication design at the University of Applied Sciences Duesseldorf and now has 22 years of professional experience. Marc is Maxon Certified Lead Instructor and shares his knowledge via Cinema 4D trainings, publications and lectures at international conferences such as Siggraph, FMX, IBC, etc.

renderbaron is a studio for animation and design in Düsseldorf. Since 2001, renderbaron is producing high-quality 3D animations, visualizations and visual effects for renowned clients.

References include work for ZDF magazines such as «Terra X» and «Lesch´s Kosmos», projects for Intel, Siemens, Audi and BMW as well as numerous TV commercials for Wilkinson Sword and Nokia.

The studio under the direction of designer Marc Potocnik has up to four employees on site and offers the quality and reliability of the big competitors.


  |   _CG EVENT KIEV 2019, Motion Design, Rendering